Rigid Transformations and Symmetry: Chapter Review
A rapid review before the test: the chapter's vocabulary and notation, every formula with the conditions to use it, the standard problem types step by step, and the traps that cost points.
Vocabulary and notation
- Transformation, preimage, and image
- A transformation assigns each plane point exactly one image. In , is the starting preimage point and its corresponding image.
- Translation and displacement
- A translation gives every point one common slide. Displacement records horizontal change, then vertical change; it is not a destination. Zero displacement leaves every point in place.
- Reflection and mirror
- A reflection folds the plane across one mirror line. Off-mirror points pair across that line; points on it stay fixed.
- Rotation and directed turn
- A rotation uses one center, angle, and direction. Each off-center point follows its own circle. Signed turns are positive counterclockwise and negative clockwise.
- Fixed point and unchanged figure
- A fixed point maps to itself. A whole figure can occupy exactly its original positions afterward while its individual points exchange places.
- Rigid motion
- A motion preserving every distance and every angle measure. Translations, reflections, rotations, and their sequences are rigid.
- Orientation
- The clockwise or counterclockwise order of corresponding noncollinear triangle vertices. Slides and turns preserve it; a reflection reverses it.
- Composition and commuting
- A composition applies motions in a stated order. They commute if reversing their order gives the same mapping everywhere.
- Inverse
- A mapping returning every image point to its preimage.
- Glide reflection
- A reflection combined with a nonzero translation parallel to its mirror.
- Congruence and correspondence
- Figures are congruent when a rigid-motion sequence carries one whole figure exactly onto the other. Correspondence records which points match, in order.
- Symmetry and line symmetry
- A symmetry is a rigid motion mapping a whole figure exactly onto itself. A line of symmetry is a mirror whose reflection makes that match.
- Point symmetry
- A half-turn about a stated point matches the whole figure.
- Identity and rotational order
- Identity fixes every point; zero and full turns give the same mapping. Finite rotational order counts distinct matching rotations about a stated center in , including identity once.
Formulas and theorems
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Rigid preservation
Use when Use the actual correspondence under a rigid motion or sequence. Distance and angle preservation are accepted directly from the slide, fold, and turn pictures. Straight sides map to straight sides; a translation also preserves parallel relationships.
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Translation coordinates and recovery
Use when The same fixed apply everywhere. One pair determines a translation; every additional specified pair must agree. The inverse displacement is .
e.g. Translate by : the image is .
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Reflection connector
Use when For off mirror , is the connector's intersection with ; lie on opposite sides. Thus perpendicularly bisects this connector. For on , ; no nonzero connector or right-angle mark applies.
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Horizontal and vertical mirrors
Use when Each row gives the image of across its named mirror. A vertical mirror keeps height; a horizontal mirror keeps horizontal position.
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Diagonal mirrors
Use when Images of across these exact diagonals. The first exchanges coordinates; the second also reverses both signs. Points lying on the chosen diagonal stay fixed.
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Rotation radius and angle
Every off-center pair satisfies and the same directed turn from to .
Use when Use one center and . Set separately. Different radii need not give equal travel distances. Adding full turns about the same center leaves the final image unchanged.
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Origin rotation rules
Counterclockwise (clockwise ) gives . A half-turn gives . Clockwise (counterclockwise ) gives .
Use when Images of with the origin as center and axes fixed. Either half-turn direction gives the same image.
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Fixed-point cases
A nonzero translation fixes no point; zero translation fixes every point. Reflection fixes exactly its mirror. A nonidentity rotation fixes only its center; identity fixes every point. A nonzero glide fixes no point.
Use when These classify known motions of the whole plane. A nonidentity rotation's turn is not an integer multiple of . A fixed point then identifies its center; identity does not isolate a center.
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Undoing a sequence
Reverse the order and invert each motion.
Use when Invert a translation by opposite displacement, a reflection by the same mirror, and a rotation by the opposite directed turn about the same center. Half-turns and identity undo themselves.
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Two parallel reflections
The composition translates perpendicular to the mirrors through twice their gap, from the first mirror toward the second.
Use when Use two distinct parallel mirrors and their perpendicular separation ; travel is . Reversing order reverses direction. Coincident mirrors instead give identity.
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Two intersecting reflections
The composition rotates about the intersection through twice the directed angle from the first mirror to the second.
Use when Choose a ray along each mirror to specify the directed angle. Opposite ray choices change the doubled turn by a full turn, preserving the image. Reversing order reverses the turn; perpendicular mirrors commute because both orders give a half-turn.
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Glide commuting and zero case
Reflection and translation parallel to its mirror give the same mapping in either order.
Use when A glide requires nonzero displacement. Zero displacement gives just reflection. The commuting claim does not extend to a translation across the mirror.
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Finite rotational order
Use when Finite order about the same center, including identity once; is the least positive matching angle. Matches in one turn are ; are nonidentity. Order one gives and no nontrivial rotational symmetry.
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Finite order and point symmetry
Point symmetry occurs exactly when the rotational order is even.
Use when The order is finite and both tests use the same center. A half-turn requires least-angle steps. Odd order, including order one, excludes that half-turn.
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Familiar unmarked figures
An unequal-sided rectangle has two center-line mirrors and order , least angle . A square has four mirrors (two center lines and two diagonals) and order , least angle . The triangle joining three equally spaced points on a circle has three mirrors and order , least angle .
Use when Use the pictured or precisely specified unmarked figures and their stated centers. The triangle's guide circle is excluded. A rectangle has four right angles; a square also has four equal sides. Do not assign this triangle's symmetries to every triangle.
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Circle exception
An unmarked circle has infinitely many symmetry lines through its center and infinitely many matching rotations about that center, including a half-turn. It has no least positive matching angle.
Use when A circle has positive radius. Offset mirrors fail. Any proposed positive least angle can be halved; the finite-order formula does not apply. Included marks require a new whole-figure test.
Problem types, step by step
Find or check a translation
- Compute image minus preimage in each coordinate; require the same changes for every supplied pair.
- Add those changes at every vertex and keep the original connections. For a missing preimage, subtract the changes and check forward.
- On paper, copy the displacement arrow's length and direction from each vertex without turning it.
Draw a reflection or recover a preimage
- Use the named coordinate rule. On paper, draw a perpendicular from each off-mirror vertex with ruler and protractor; copy its distance beyond the foot with a compass.
- Keep mirror vertices fixed and join corresponding images. To recover a preimage, reflect the image across the same mirror.
Recover and check a mirror
- For a nonzero pair, the only possible mirror is perpendicular to its connector at its midpoint. A vertical mirror uses ; a horizontal mirror uses .
- Alternatively, two distinct fixed points determine the mirror through them. Check every other supplied pair against that same mirror.
Locate a rotated image
- Identify center, angle, and direction. Use origin rules only at the origin; otherwise describe positions relative to the stated center, turn those directions, then locate the image from that center.
- On paper, draw each off-center image ray with a protractor and copy the original radius with a compass. Keep the center fixed and reconnect the image vertices.
Investigate a missing rotation center
- Treat identity separately. A known nonidentity rotation's fixed point gives its center; one moved pair without a specified turn generally leaves many possibilities.
- For a known half-turn, a nonzero point-image connector has the center at its midpoint.
- For the exploratory two-bisector search, use nonzero connectors with distinct perpendicular bisectors. If they coincide, choose another available pair. If they meet, their intersection supplies a candidate.
- Check equal radii within every supplied pair and one common directed angle for all pairs. An intersection alone is insufficient; the general bisector justification is deferred to lesson 9.1.
Follow, compare, or undo a sequence
- Apply each motion to the preceding image and record intermediate coordinates. To compare orders, restart at the same preimage for each order.
- To recover the start, reverse and invert the steps, then check forward. After repairing an incorrect intermediate step, recheck every dependent conclusion.
e.g. Start at ; first reflect across , then move two right: intermediate , final .
Replace or design two reflections
- For parallel mirrors, double their perpendicular gap in first-to-second direction. For intersecting mirrors, double their directed angle about the intersection.
- To design mirrors for a requested motion, use half its translation distance or directed turning angle, with the required direction and center. Check a sample through both reflections.
Establish a congruent match
- Choose an ordered slide, fold, or turn sequence aligning the labeled figures. Record all intermediate vertices.
- Verify every final correspondence and the matching straight sides and included interior under that sequence.
- Write the congruence statement in matching order; pair endpoints and angle vertices before transferring measurements.
e.g. A rigid sequence sends to respectively; record .
Use preservation or refute rigidity
- Under a known rigid motion, equate corresponding lengths or angle measures, solve, and substitute for the requested measurement.
- For a proposed map, one changed distance or angle refutes rigidity. Selected unchanged segments cannot establish a plane-wide property.
e.g. A rotation pairs lengths cm and cm; find : , with common length cm.
Test a whole-figure symmetry
- Specify the mirror or center and turn; include every edge, curve, included interior, and decoration. Judge exact letter outlines; naming labels alone are excluded unless stated otherwise.
- One image point missing from the figure rejects the candidate. To establish a match, account for every part and cover every original position; joined straight sides must match too.
- Composing two known whole-figure symmetries matches again. Perpendicular symmetry mirrors therefore give point symmetry about their intersection.
Calculate finite order and matching turns
- State the center and count identity once. Divide by the least positive matching angle, or by the order to find that angle; reject a noninteger order.
- List least-angle multiples within one turn. Subtract one for nonidentity matches; test the half-turn for point symmetry. Use the circle exception when the matching rotations are infinite.
e.g. A figure has finite order about , including identity; its least matching angle is , with nonidentity matches.
Complete marks to create a symmetry
- For a required half-turn or quarter-turn, follow each included mark through repeated turns until it returns. Add every missing distinct position.
- Check that all marks and the entire boundary match. Use the boundary's possible rotations to exclude additional turns when reporting order.
Exam traps
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Trap Confusing travel with size
Fix Compare with , not with . Equal travel lengths alone do not establish a translation; the directions must also agree.
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Trap Adding horizontal and vertical travel counts
Fix Those changes describe different directions. Their sum need not equal the straight displacement length.
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Trap Treating an unchanged figure as fixed point by point
Fix A line or outline can occupy its old positions while points exchange places. A fixed point must map to itself.
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Trap Using equal mirror distances without alignment
Fix Off-mirror reflection pairs must also share one perpendicular connector. On-mirror points stay fixed and need no right-angle connector mark.
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Trap Mixing axis and diagonal signs
Fix The horizontal axis changes height; the vertical axis changes horizontal position. The rising diagonal swaps coordinates; the falling diagonal swaps and negates both.
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Trap Turning the axes or adding a turn to a corner angle
Fix Keep the coordinate reference fixed and use the actual center. The directed turn changes placement; each corner angle keeps its measure, even when a reflection reverses orientation.
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Trap Accepting a candidate or a few samples as a global rule
Fix Check the common directed angle at a candidate center. Tested matches alone do not identify an arbitrary transformation everywhere.
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Trap Assuming reversing order always changes the image
Fix Compute the ordered steps. Perpendicular-mirror reflections commute, as do reflection and translation along its mirror, including zero displacement.
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Trap Calling a zero or across-mirror slide a glide
Fix Require a nonzero translation parallel to the mirror. Zero gives reflection alone; an across-mirror slide lacks the glide commuting guarantee.
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Trap Letting a component decide the whole figure's symmetry
Fix Include decorations and exact letter boundaries. Equal areas or one matched corner are insufficient; point symmetry requires the complete half-turn match.
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Trap Counting identity twice or applying finite order to a circle
Fix Count and once. Order one has no nontrivial turn. An unmarked circle has infinitely many center rotations and no least positive angle.
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Trap Treating pencil measurements as exact proof
Fix Ruler, protractor, and compass drawings have limited precision. Check the intended construction against the exact motion definition; measured examples supply approximate evidence.