Systems of Equations and Inequalities: Chapter Review
A rapid review before the test: the chapter's vocabulary and notation, every formula with the conditions to use it, the standard problem types step by step, and the traps that cost points.
Vocabulary and notation
- Solution set of a system
- Every tuple satisfying all equations at once, as one object. One equation gives a line in two variables, a plane in three; a system's set is their intersection.
- Consistent / inconsistent
- Consistent means at least one solution exists. Inconsistent means none.
- Independent / dependent
- Two ways a consistent system ends. Independent: exactly one solution. Dependent: some equation restates what the others say, so infinitely many.
- Pivot / free variable
- A pivot is the first variable still present in a row after elimination, its value forced by back-substitution. A variable with no pivot is free, taking any value.
- Parameterize
- To hand each free variable a letter and write the pivots in terms of them, naming the whole infinite set.
- Augmented matrix
- Each equation as a row of coefficients, constants in a final column behind a bar; without that column it is the coefficient matrix. An matrix has rows, columns, and is row , column .
- Row-echelon (triangular) form
- Each row's pivot sits strictly right of the one above it, and all-zero rows have sunk to the bottom.
- Half-plane
- One of the two sides the line cuts the plane into; the solution set of one linear inequality.
- Feasible region
- The overlap of all the half-planes of a system of inequalities: a bounded polygon, unbounded, or empty.
- Objective function
- The linear expression maximized or minimized over a feasible region, the target of a linear programming problem.
Formulas and theorems
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Classifying a two-variable system by coefficient ratios
Use when Standard form with so the ratios exist. If a denominator is , cross-multiply instead: gives one solution; when they are equal, and together give infinitely many and either one failing gives none. Two variables only.
e.g. and : , so no solution.
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What each elimination ending means
Use when Read after a variable cancels via adding a multiple of one equation to another, which never changes the solution set. Past two unknowns, frees a variable only if no row is false: a false row overrides every vanishing row.
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Pivot count fixes the shape (three variables)
Use when No contradiction row, or the set is empty whatever is. gives a point, a line, a plane. Two solutions exactly is impossible: one free variable already delivers infinitely many.
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The three row operations
Use when for the scaling move: multiplying by discards a constraint irreversibly. In the third move every entry of changes, the constant included, while is untouched. These three alone preserve the solution set.
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Reading a reduced augmented matrix
Use when With no contradiction row, the solution is unique when every variable column carries a pivot and infinitely many when some column does not, one parameter per pivot-free column.
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Graphing one linear inequality
Text description
The same shaded half-plane twice: solid boundary with a filled dot for a non-strict inequality, dashed boundary with an open dot for a strict one.
Use when Boundary: the line . A test point OFF the line settles the shaded side, never the symbol, since swaps the sides of and . Use unless it lies on the boundary.
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Corner point principle
Text description
A shaded feasible polygon with every corner dotted, and parallel objective lines sliding across it until the last one meets it at a single corner, the optimum.
Use when Needs a closed region (boundaries solid) with a corner. Bounded and closed guarantees a maximum and a minimum; unbounded may give one, both, or neither, and whichever exists still sits at a vertex. Empty gives nothing. An edge parallel to the objective line ties, endpoints included.
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determinant
Use when Main diagonal first, then subtract the anti-diagonal; flips the sign of everything downstream. The bars are not absolute value: a determinant is signed and often negative.
e.g. .
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determinant by cofactor expansion
Use when First-row expansion, signs , , . Each bracket is that entry's minor: the determinant left after deleting its own row and column. A first-row zero kills its term.
e.g. .
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Cramer's rule
Use when REQUIRES ; at it yields nothing. is the coefficient determinant; replaces its -column with the constants, its -column, its -column, after lining the variables up in one order with the constants alone on the right. The swapped determinant goes on top, never . Best for one unknown or for theory; row reduction is far cheaper on large systems.
e.g. , : , , , so .
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Determinant test for a unique solution
Use when Square systems, equations matching unknowns. says only that the solution is not unique: none or infinitely many, and never distinguishes those, so compare the constants or reduce.
e.g. , so , is unique for every except .
Problem types, step by step
Classify a two-variable system, or force a case with a constant
- Put both equations in standard form, constants alone on the right.
- Compare with : unequal means exactly one solution.
- Equal: compare too. Matching means infinitely many; differing means none.
- For an unknown , impose the condition for the case wanted, solve, then check whether the other case is reachable.
e.g. , : doubling the second gives , so gives infinitely many, any other one.
Solve a three-variable system by elimination and back-substitution
- Use one equation to clear the SAME variable from both of the others.
- Clear a second variable from the resulting pair, leaving one equation in one unknown.
- Solve that bottom equation, then climb, substituting up for each variable in turn.
- Substitute the triple into all three ORIGINAL equations, above all the one set aside.
e.g. , , climbs to , then , then .
Report the solution set of a dependent system
- Look first for a false row ; if one appears, answer "no solution" and stop.
- Otherwise count survivors: one vanishing row leaves a line, two leave a plane.
- Give a letter to each variable with no pivot, scaling it if that clears fractions.
- Solve each surviving equation for its pivot in those letters, and state the whole family, not a sample point.
e.g. and with a vanishing third row give for every real .
Solve a system by row reduction
- Write the augmented matrix, one row per equation, a for each absent variable, constants behind the bar.
- Get a nonzero entry in the pivot position, swapping rows if it holds a , clear below it, then repeat on the next pivot column until the matrix is triangular.
- Translate the bottom row into an equation and back-substitute upward, or read the case off a zero row.
e.g. , : makes the bottom row , so and .
Graph a system of inequalities and find its corners
- Graph each boundary line, solid for or and dashed for or .
- Test one point off each line and shade the side making it true.
- Add the unstated constraints a word problem implies, usually and .
- Keep only the overlap of every shaded side: the feasible region, possibly empty.
- Find each corner by solving the two boundary EQUATIONS meeting there, discarding any crossing that violates another constraint.
e.g. : solid boundary, and the origin gives , false, so shade away from the origin.
Write the system that describes a shaded region
- Write each boundary's equation from two points it passes through.
- Test a point inside the region and pick the symbol direction making it true.
- Use or for a solid boundary, or for a dashed one, plus , in the first quadrant.
e.g. A solid line through and with the origin shaded gives .
Optimize a linear objective over a feasible region
- Turn each limit into an inequality, add the nonnegativity ones, write the objective.
- Graph the region and list its vertices.
- Evaluate the objective at every vertex, reporting the best value AND the point attaining it.
- If the region runs unbounded where the objective grows, report that no maximum exists.
e.g. Corners , , give values , , , so the minimum is at .
Solve a system by Cramer's rule
- Compute . If , stop: the rule cannot run, and the system has none or infinitely many.
- For each unknown you need, rebuild with that unknown's column replaced by the constants.
- Divide the swapped determinant by , then check the values in the original equations.
e.g. Asked only for in , , : and , so , with , skipped.
Exam traps
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Trap Elimination ends at and the answer is written as , or as "no solution".
Fix is always true, so that equation was redundant. Past two EQUATIONS it does NOT settle the count on its own: the equations still standing decide, and every count stays open. A single with anywhere overrides every vanished row and means none, while with and vanishes a row and still pins one pair.
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Trap Answering "infinitely many" and stopping there.
Fix That names the case without describing the set. Solve for the pivots and give the family, such as for all real .
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Trap Taking "no equation is a multiple of another" as proof that a three-variable system is consistent or unique.
Fix It proves neither. plus gives , so a third equation is inconsistent with them, yet no two are proportional.
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Trap Concluding that means the system has no solution.
Fix It means not unique, so either none or infinitely many. cannot tell those apart; compare the constants or reduce.
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Trap Adding all three cofactor terms, so comes out as instead of .
Fix The first-row signs are , , . The middle term is subtracted, so a negative minor there ADDS.
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Trap Shading a half-plane by the direction of the symbol.
Fix Substitute a test point: shades the side holding the origin, since is true. A point on the boundary gives equality, deciding nothing.