Systems of Linear Equations: Chapter Review
A rapid review before the test: the chapter's vocabulary and notation, every formula with the conditions to use it, the standard problem types step by step, and the traps that cost points.
Vocabulary and notation
- Linear equation in two variables, standard form
- and each appear only to the first power: never multiplied together, squared, under a root, or in a denominator, with and not both zero.
- Ordered pair solution
- A pair making the equation true with the first number put in for and the second for . Order is part of the claim: and are different pairs.
- System of two linear equations
- Two equations that must hold at the same time. A solution is a pair satisfying both, a point lying on both lines. A system has exactly one such pair, none, or infinitely many.
- Substitution
- Replacing a variable in one equation by an equal expression from the other, turning the system into a single one-variable equation.
- Back-substitution
- Putting a value you just found into an earlier equation or expression, to recover the variable you set aside.
- Elimination
- Adding or subtracting the two equations, after scaling if needed, so one variable cancels and a single one-variable equation is left.
- Independent conditions
- Equations that each say something genuinely new. With two, dependence means one is a nonzero multiple of the other; with three, an equation can also repeat a combination of the other two while being a multiple of neither. Pinning down unknowns takes independent conditions that do not contradict each other; with fewer, a system has no solution or infinitely many, never exactly one.
- Inconsistent system
- A system with no solution: no pair (or triple) satisfies every equation at once. With two equations in two variables the lines are parallel and never meet.
- Equations describing the same line
- One whole equation is a nonzero multiple of the other. Every point of that single line solves the system, so there are infinitely many solutions.
- Free variable
- In a system with infinitely many solutions, a variable set equal to a parameter so the rest can be written in terms of it: .
- Linear equation in three variables, standard form
- Each variable appears only to the first power. Solutions are ordered triples , and three independent equations pin three unknowns down.
- Plane
- The graph of , a flat sheet stretching through space. Three planes in general position meet at the single point that solves the system; planes with no common point give no solution, and planes sharing a whole line or coinciding give infinitely many.
Formulas and theorems
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Generating the solutions of one two-variable equation
Use when From with ; if then and you solve for instead. Every value fed in returns one partner value, so one such equation has infinitely many solutions.
e.g. gives , so yields the pair .
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The combination elimination is allowed to make
Use when Holds for any and and any pair satisfying both originals. Keep one original beside the combination, and use on the equation you replace, or the step cannot be undone.
e.g. times plus times gives .
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Which method, and add or subtract?
Substitution when a variable is already isolated or has coefficient or ; elimination when both equations sit in standard form. Then add when a variable's coefficients are opposites, subtract when they are equal.
Use when Neither opposite nor equal? Multiply one or both equations by nonzero constants first, scaling that variable's coefficients to their least common multiple. Both methods return the same pair, so the choice is only about which is less work.
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What a vanished variable means
The variable terms all cancel and leave with : no solution. They leave : that equation was redundant. Something survives that pins a variable: exactly one solution.
Use when Read this only after combining the two different originals. With TWO equations, a means infinitely many. With THREE or more it means only that one equation was redundant, and the equations still standing decide, all three counts included: with collapses to and leaves infinitely many, adding gives and leaves none, while with and collapses to yet still pins the single pair . A linear system has exactly one solution, none, or infinitely many; no other count is possible.
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Reading the case off the coefficients
For and : if no makes the second left side times the first, the lines cross once (exactly one solution). If one does, with , then gives one shared line (infinitely many) and gives parallel lines (no solution).
Text description
Two lines crossing at one point, two parallel lines, and two equations drawing one shared line.
Use when Both equations in standard form, with and not both zero in each.
e.g. is times , one line; but against doubles the left side and not the , so no solution.
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Count and value model
Use when and count the two kinds of item, and their unit values, the total count, the total value. Keep the value equation in one unit, all cents or all dollars.
e.g. coins worth cents: and , giving nickels and dimes.
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Mixture model
Use when and are the amounts of the two ingredients, and their strengths and the blend's, all written the same way (all decimals or all percents). One equation adds amounts, the other content.
e.g. liters of acid from and : and , so and .
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Distance with a current or wind
Use when is the speed in still water or still air and the speed of the current or wind, with for the upstream leg to make headway. One equation per leg, with that leg's own distance and time.
e.g. miles downstream in hours and back in hours: and , so and .
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Break-even
Text description
A revenue line steeper than a cost line that starts at the fixed cost f, crossing it exactly once.
Use when items, the fixed cost, the cost per item, the price per item, with . A break-even then needs : if the lines are parallel and never meet, and if the crossing sits at a negative count.
e.g. Fixed cost , per unit, sold at : , so units and both sides are dollars.
Problem types, step by step
Test a pair or triple, or complete a partial one
- To test: substitute in order, first coordinate for , second for , third for , then evaluate each side. A zero coordinate zeroes its term but never deletes it.
- For a system, the pair or triple must satisfy every equation, not just one.
- To complete: substitute the coordinate you are given and solve for the other; a fraction is a perfectly legitimate solution. Report an ordered pair.
e.g. in : holds, while gives and fails.
Solve a system by substitution
- Solve one equation for one variable, preferring a coefficient of or to avoid fractions.
- Substitute that expression, in parentheses, into the other equation.
- Solve the one-variable equation that remains.
- Back-substitute into the expression from step 1 to get the second variable.
- Check the pair in both original equations.
e.g. and : gives , so .
Solve a system by elimination
- Write both equations in standard form so like terms sit in columns.
- Choose the variable to remove and scale one or both equations by nonzero constants until its coefficients are opposites or equal.
- Add (opposites) or subtract (equal) to cancel that variable.
- Solve the one-variable equation, back-substitute into an original, and check the pair in both.
e.g. and : triple the first to , add to get , so and .
Decide how many solutions a system has
- Put both equations in standard form .
- Apply the coefficient test: is one left side a multiple of the other, and if so, are the right sides scaled by that same factor?
- Or combine the two originals and read the leftover statement: , , or a variable pinned down.
e.g. and : substituting gives , false, so no solution.
Set up and solve a two-unknown word problem
- Name each unknown with its own letter and write what it means, units included.
- Translate each stated fact into its own equation; two unknowns call for two.
- Solve the system; a break-even sets cost equal to revenue.
- Check against the words, and reject a count of people or coins that comes out negative or fractional.
- State the quantity the problem actually asked for, with units.
e.g. Sum , larger is more than twice the smaller: and give and .
Solve a three-variable system by reduction
- Number the three equations and choose one variable to eliminate.
- Cancel it from one pair, giving equation in the other two unknowns.
- Cancel the same variable from a different pair, using the equation not yet touched, giving .
- Solve the two-variable system and .
- Back-substitute both values into an original to recover the eliminated variable.
- Check the triple in all three original equations.
e.g. , , : eliminating from two pairs gives .
Exam traps
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Trap Assuming two equations in two unknowns must cross at one point, so every system has a single answer.
Fix Only when neither left side is a multiple of the other. A restatement of the same line gives infinitely many solutions, a parallel line none.
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Trap Reading a vanished variable as a value: taking to mean , or treating it as proof of an arithmetic slip.
Fix with is the finished answer, no solution. says that equation was redundant: with two equations that leaves infinitely many, but with three or more the equations still standing decide. Neither says a variable equals zero.
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Trap Substituting an expression back into the equation it came from and reading the resulting as infinitely many solutions.
Fix That identity is an artifact of the move, not a fact about the system. Substitute into the other equation: only a from combining the two different originals means infinitely many.
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Trap Solving for one variable and stopping there, reporting as the answer.
Fix A system's answer is the whole pair , or triple . Back-substitute for the ones you set aside, then check them in every original equation, not only the ones you combined.
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Trap Subtracting one equation from another without distributing the minus to every term.
Fix Subtracting flips every sign: , not .
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Trap Adding two equations when the target variable's coefficients are neither opposite nor equal, hoping it cancels.
Fix Adding cancels only opposites, subtracting only equals. Add to and you get , with both variables still present. Scale to the least common multiple first, then combine.
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Trap Checking a word-problem answer only by putting it back into your own two equations.
Fix That tests the arithmetic, never the translation. A difference written backwards solves its own system perfectly, so read the answer back into the problem's sentences.
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Trap In a mixture problem, writing the amount equation twice: totalling amounts again where the content belongs.
Fix Two separate columns: adds volumes, adds acid, salt, or value. The blend's content is its strength times the total amount, never the sum of the strengths.
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Trap In a three-variable system, cancelling a different variable in the second pair, or reusing a pair you have already combined.
Fix Cancel the same variable both times, involving all three equations. Reusing a pair discards a fact and can manufacture a false "infinitely many".